using UnityEngine; using System.Collections.Generic;
public class AnimeGirlRNG : MonoBehaviour -NEW- Anime Girl RNG Script -PASTEBIN 2024- -AU...
This script allows weighted randomness, which is more flexible than uniform randomness. Each GirlData has a spawnWeight, and the selection is done based on those weights. using UnityEngine; using System
public void InitializeWeights() if (girlEntries.Count <= 0) Debug.LogError("No girl profiles found in RNG configuration!"); return; runningTotal += profile.normalizedWeight
runningTotal += profile.normalizedWeight;